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John Michael Hunt

Music and Sound

listen.

Full albums can be found on materiacollective.com

about me.

…Master’s in Music Composition from The University of Texas at Austin

…Recipient of the G.A.N.G. (Game Audio Network Guild) Scholars Award

…Arranger and performer for Materia Collective

…Based in Seattle, WA (formerly Austin, TX)

…Wide range of styles and genres

…Extensive background in: acoustic and electronic music, sound design, recording, production, orchestration and arranging, sheet music engraving, instrumental and choral conducting, performance, and live sound

…Experience with Unity, Unreal Engine 4, FMOD, Wwise

 …..Participant in the Intensive Game Scoring Class with game composer Chance Thomas (Lord of the Rings Online, DOTA 2)

 

Game credits include:

  • Rascal Roll – University of Texas at Austin 3D Game Capstone
  • Port of Call – Score by Mark Rubin, contributed the track “Woman in Waiting” (also used in trailer). Shown at E3 in 2014. Available on Steam.
  • Mouse Playhouse – Developed by Tinkertainment at SMU Guildhall for HTC Vive. Second-place winner “Best Gameplay” at the Intel University Games Showcase at GDC 2017. Available on Steam.
  • Game Jams:

Billed to Order : a game about building birdhouses for birds but it’s a lot funnier than it sounds

Unexpectigun : a space cowboy shooter with slot machines that make your gun do unexpected things

Bug Light Saloon : a 16-bit beat-em-up set in a saloon for drunk bugs

Home is Where Everybody Loves You : a heartwarming and wholesome VR game where you press buttons and people say nice things about you and it makes you feel good

Prior non-game work:

  • Composed music for dance company productions, musical theater, acoustic and electronic concert music, and a fashion show (which I would do again *immediately*)
  • Studio saxophonist and vocalist
  • Live sound engineer for bands and events

…Former karaoke host because I just needed you to know that

…Dogs are cool

contact.